An original game-world scene of an explorer approaching an industrial monolith

Independent studio · private beta

REDON
GAMES

Building worlds with a point of view. A working site for the people helping us make it sharper.

Explore the studio

Small by design. Serious by default.

Redon is an independent studio working at the intersection of authored worlds, practical tools, and close collaboration.

  1. A smaller room keeps intent close to implementation.
  2. We invite perspective before polish makes change expensive.
  3. Technology is part of the craft, not an afterthought.

One world taking shape.

We are sharing process early, not a finished catalog. Our first original project is in active development.

Project file / RG-01In development

World exploration · systems design

Untitled world project

We will share the work when there is something honest to show.

Tools built for the room we work in.

SPS is Redon's separate technology product for teams that want local-first AI development without losing control of their process.

SPS / SonParkServer

SPS Local-first AI development

A serious workspace for teams that need AI close to the codebase: inspectable, local-first, and built around the way a small team actually ships.

  • Local contextKeep projects, decisions, and working context close to source.
  • Legible systemsUse AI where it clarifies work, not where it obscures it.
  • Team paceMade for small, high-context teams moving together.
Download SPS Desktop

SPS is a product in its own right. It supports the studio's practice; it is not the studio's entire story.

A narrow door, intentionally

Close feedback makes better work.

Interested in the studio, the first game, or SPS? We are keeping this beta small and reviewing requests through approved Google accounts.

Download SPS Desktop